![]() This wouldn’t be much of an issue if you had a map you could use to navigate yourself through the area to get back where you were sadly, this is not the case as a map option is missing. This does force you to backtrack a lot if you need to go to Pardoners Vale to level up or upgrade, which gets tiresome. There are Obelisks all around the map, and those are used to restock on supplies like HP potions and arrows if you collected enough to craft which I often did and it appears that, at the time of writing, there is no fast travel between Obelisks. Unlike in Salt and Sanctuary, where you have one enormous interconnected map, here you have five main zones you travel to from your base, the Pardoner’s Vale.Īfter your first very fun boss fight, you start the game in your base/hub world, where you can level up using salt that you gathered throughout the zones you travel through.Įach zone has doors that you can unlock after devouring a certain amount of Mages in that or a different area which was a very thrilling thing to see. The first thing you will be met with is an enormous boss that you are meant to lose to, as is Soulsborne custom so that you can proceed in this Indie Game. It does start almost exactly like Salt and Sanctuary, quickly introducing you to the core gameplay, which amounts to a hack and slash Mage hunter escapade. Right out of the bat, let’s take a look at the most significant nuances. ![]() If you played Salt and Sanctuary, you would most likely play and possibly enjoy Salt and Sacrifice.Īlthough not a direct sequel, it features a lot of mechanics that Salt and Sanctuary do with a bonus inclusion of Monster Hunter elements that prove to be too much at times, and we will talk about all of this in my Salt and Sacrifice review. Salt and Sacrifice is a Salt and Sanctuary sequel in which you will have to sacrifice all of your free time to devour Mages and finish the game, which is great if you’re into that. Indies With Great Accessibility Features.
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